Assadi Boura
Level Designer
Assassin's Creed
INTRODUCTION
ROLE (student)
Level Design - Quest Design
Collaborate with Level Designer Alexi Boivin Richard
Campus ADN, Montréal (2025)
DESCRIPTION
GENRE : Open World - RPG
Gameplay and theme : Assassin's Creed Shadow
CONTEXT
Create an open world inspired by feudal Japan in collaboration with a second student, on a 2x2 km map.
INSPIRED REGION
SKETCH
TOP DOWN UNREAL





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The sketch depicts a fictional Japan created from the map of present-day Japan. Its terrain has been reshaped to create a feudal Japan in civil war during the Nanboku-chō era (1336 to 1392).
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The geography is designed to allow the player to quickly identify it. POI enhance navigation and allow the player to find their way around the map.
MAJOR POI
MILITARY BASE - HOSTILE POI
Enemy base
where the main mission
is to eliminate the general
Many soldiers (samurai) patrol the area.


The player has many choices on how to eliminate the enemies.



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Entrance
CITY - NEUTRAL POI
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NPC IMPORTANTS
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Lord : The main quest is given here "eliminate the general"

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Merchant : gives quests for item retrieval.
Samouraï : trains and gives quests that help the character evolve.
In this city, all NPC are initially neutral; some become hostile when the player commits a crime. The player can experiment with the different movement mechanics without being overly penalized.
NEUTRAL POI
WATCHTOWERS - HOSTILE POI
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Controlled by enemies, who monitor the city.
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Some quests send the player to eliminate enemies in the area.



the player can kill with a bow, explode barrels or go melee
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CAVE / MINE - NEUTRAL POI
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Important sources of ore.
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Some quests require the player to go there and harvest ore.
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A puzzle allows you to collect loot at the top of a rock





The rock is destabilized, and it rolls and stops in front of the chest above. A path is created to reach it.
START OF GAMEPLAY - NEUTRAL POI
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A small family farm where the player begins their adventure.
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Quests will be provided for the first steps/tutorial.

TEMPLE - NEUTRAL POI
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Neutral zone that belongs to no lord; fighting is prohibited.
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Important quests are given there to help your character progress.





SMALL VILLAGE - NEUTRAL POI
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Former residents of the town, who left to avoid the high tax.
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Quests will be given to improve the living conditions of the residents.




FISHERMANS - NEUTRAL POI
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Supplies enemies with fish.
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Gives the player hunting quests to obtain other meat.
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Teaches the player how to fish better.



